I am a 23 year old gameplay animator from the Netherlands. The last project I worked on was Horizon Forbidden West, where I worked on Living world and Cinematics.
Currently I am working at Ninja Theory where I help out on Hellblade 2
The work I do is a blend between motion capture and handkey animation done in Maya and Motionbuilder. I have also worked with the Unreal and Decima engines.
I work as a Gameplay Animation Contractor working on the new Hellblade 2
I worked as a Junior Animator where I started on the Living world team but helped out on the Cinematics team at the end of the production of Horizon Forbidden West.
I worked for a full (school) year in a "industry simulation" where we functioned as an indie studio within the Breda university of applied sciences. The studio consisted of +/- 30 students and we had the possibility to use "in school outsourcing"